The Project
Welcome to Rookie, the ultimate app connecting aspiring learners with expert coaches to accelerate their development in a myriad of skills. Whether you're a novice looking to explore a new passion or a seasoned enthusiast aiming to reach new heights, Rookie provides a personalized learning experience tailored to your goals. With a vast roster of vetted and experienced coaches, Rookie ensures you find the perfect mentor to guide you on your journey. Unlock your potential, conquer new challenges, and embrace the joy of learning with Rookie—your gateway to expertise.
My Role
UX/UI Designer
Duration
3 Months
Tools
Figma | Usability Hub Optimal Sort | Google Forms
Overview
As we grow up, sometimes it can be challenging to try new things on your own. Barriers to entry could include lack of resources, fear of failure, not wanting to continue because you've had a bad experience with an instructor, the list can go on and on. Sometimes not knowing where to begin can be daunting, and questions begin to arise…
What if my instructor isn't a good fit for me? What if I'm not good after a few rounds of trying? How can I gauge the progress I am making? What if I can't afford to keep paying my coach?
The Problem
Users who are interested in trying new sports feel barriers to entry in their adult lives due to perceived athletic ability, financial constraints, or lack of time.
The Solution
A mobile application that gives users access to certified coaches from a variety of backgrounds while allowing for customizations that can be tailored towards users athletic, financial, and scheduling needs.
What is already out there?
The Competitive Analysis
To deepen my understanding of the overall market, I identified our competitors to gain a summary of strengths, weaknesses, and opportunities of the apps currently on the market.
Yelp
Strengths
Opportunitities
Task Rabbit
Strengths
Opportunitities
Goals for Rookie
User Research
Survey's & User Interviews
Research Goals
Qualitative Analysis
Key findings after conducting 1-1 interviews with four athletes who have experience using mobile apps connecting users to experts, coaches, or meet-up groups.
User Personas
User Flows
Mid Fidelity Wireframes
Usability Testing
Design Decisions
High Fidelity Wireframes
The users wants and needs in action.
Using the feedback received from my usability testing, I created a high fidelity prototype to reflect the wants and needs users expressed throughout the design process. The final layout of my application is based off of Gestalt principles and Material Design.